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_Lib3dsTextureMap Struct Reference
[Materials]

#include <material.h>

List of all members.

Public Attributes

char name [64]
Lib3dsDword flags
Lib3dsFloat percent
Lib3dsFloat blur
Lib3dsFloat scale [2]
Lib3dsFloat offset [2]
Lib3dsFloat rotation
Lib3dsRgb tint_1
Lib3dsRgb tint_2
Lib3dsRgb tint_r
Lib3dsRgb tint_g
Lib3dsRgb tint_b


Detailed Description

Mateial texture map


Member Data Documentation

Lib3dsFloat _Lib3dsTextureMap::blur
 

Lib3dsDword _Lib3dsTextureMap::flags
 

char _Lib3dsTextureMap::name[64]
 

Lib3dsFloat _Lib3dsTextureMap::offset[2]
 

Lib3dsFloat _Lib3dsTextureMap::percent
 

Lib3dsFloat _Lib3dsTextureMap::rotation
 

Lib3dsFloat _Lib3dsTextureMap::scale[2]
 

Lib3dsRgb _Lib3dsTextureMap::tint_1
 

Lib3dsRgb _Lib3dsTextureMap::tint_2
 

Lib3dsRgb _Lib3dsTextureMap::tint_b
 

Lib3dsRgb _Lib3dsTextureMap::tint_g
 

Lib3dsRgb _Lib3dsTextureMap::tint_r
 


The documentation for this struct was generated from the following file:
Generated on Mon Sep 12 20:12:32 2005 for Destiny3D by doxygen1.3-rc3